Contents ======== * [Licensing](#licensing) * [The **Cmd** trait](#the-cmd-trait) * [A simple example applet](#a-simple-example-applet) * [Incorporating a new applet](#incorporating-a-new-applet) ## Licensing This code is BeerWare. It is essentially in the public domain. If you wish to contribute, your name may be added to the credits, but by contributing you agree to basically place your contributions into the public domain. ## The Cmd trait The `Cmd` trait is defined in `src/cmd/mod.rs`. All applets should live in their own submodule under `crate::cmd` and include a struct with the name of the command, in snake case. This struct must implement `Cmd`. It is recommended that this struct have at least the fields `name: &'static str` and `path: crate::Path`. The trait methods `name` and `path` can then just return the corresponding fields. The applet module should further implement `Default` for the struct which implements the `Cmd` trait. ## A Simple Example Applet ```Rust // src/cmd/myapplet/mod.rs use clap::Command; use super::Cmd; #[derive(Debug)] pub struct MyApplet { name: &'static str, path: crate::Path, } impl Default for MyApplet { fn default() -> Self { Self { name: "myapplet", path: Some(crate::Path::UseBin), } } } impl Cmd for MyApplet { fn name(&self) -> &str { self.name } fn cli(&self) -> clap::Command { Command::new(self.name) .version(env!("CARGO_PKG_VERSION")) .author("Zaphod Beeblebrox") .about("Does sketchy things") } fn run(&self, _matches: Option<&clap::ArgMatches>) -> Result<(), Box> { println!("If there's anything more important than my ego around, I want it caught and shot now."); Ok(()) } fn path(&self) -> Option { self.path } } ``` ## Incorporating a new applet Each command module should be public in `src/cmd/mod.rs` and both the struct which implements `Cmd` should be exported as public in that file. The function `cmd::get` has a match statement, to which should be added a line which matches the name of the new command and returns an `Option>` for your type. The static `cmd::COMMANDS` should have your new command's name added and the array's number incremented by 1.